UPDATE - THE FIRST ROUND DEADLINE HAS BEEN EXTENDED TO APRIL 16TH - SEE BELOW
PITCH YOUR BEST BUSINESS CONCEPT FOR
Pitch can be made by a team or an individual.
DEADLINES
AWARDS
JUDGES
More to be announced soon! From Baruch College, AT&T and other members of the tech and financial community.
To enter the competition, visit http://www.baruch.cuny.edu/attpitch and receive a promo code for free access to developer APIs from AT&T.
This month, we’ve partnered with Nokia for an event that will introduce developers to building for Windows Phone 7 on Nokia devices. We’ve seen the beautiful devices (including its Lumia 900, winner of the Best Smartphone of CES) and some lucky souls have had a chance to play and live with them.

Now we’ll learn how and why to develop for the platform. We’ll also hear plans for the US market and Nokia’s focus on apps and developers, including seeding thousands of devices, and providing access to tools, support and training. Oh, and did we mention Nokia will be giving away FREE DEVICES?!
If you’re an individual or represent a company already building for WP7, let us know. Selected developers will be able present their work to the Mobile Monday community and Nokia.
WHEN: March 26th at 7pm
WHERE: The Canal Room, 285 West Broadway in Manhattan
HOW: Register now - space is limited
PITCH YOUR BEST BUSINESS CONCEPT FOR
Pitch can be made by a team or an individual.
DEADLINES
AWARDS
$2,000 awarded in each category. An additional $2,000 prize will be awarded to the best student pitch.
JUDGES
From Baruch College, AT&T and other members of the tech and investment community.
To enter the competition, visit http://www.baruch.cuny.edu/attpitch and receive a promo code for free access to developer APIs from AT&T
Thanks to everyone who attended our mobile commerce event last Monday. Apologies to most of you - who we had to turn away once all the passes were quickly claimed.
Our panel represented 4 key segments of the mobile commerce ecosystem. It was moderated by someone who’s been helping drive ecosystem innovation since before most of us started dreaming about the revolution sparked when mobile tech entered the realm of bricks-and-mortar commerce.
Participating in the discussion:
Here’s my attempt to extract a few salient points from the evening:
Thanks to our sponsors - Google Wallet, Payfone, Group Commerce, and Blue Point Brewing - for hosting the event and providing the food and drink.
UPDATE: Within hours of going live, here are some of the ”Brand Marketing Apps” that were registered:





REGISTER YOUR BRAND APP before Sept 27 noon if you want a chance to present.
This event kindly sponsored by FinnMob.

WHAT
Battle of the Brand Apps Event
WHEN
Monday, Oct 3rd | 5:30PM - 10:00PM
WHERE
DROM, 85 Avenue A, New York, New York
RSVP
Registration is FREE. ATTENDEES REGISTER HERE.
AGENDA
The goal of this event is to create an opportunity for the community to learn about the best Apps for brand marketing build by developers, agencies and marketers in NYC.
5:30~6:30pm Networking and Drinks
6:30~6:45pm Introductions from the Hosts
7:00~8:30pm Top 7 Demo’s and Descriptions
8:30~9pm Networking
9:00~ Special Event ( Living Brand- Performing Artist with Mobile App)
*How to Brand a Living Musician- Presentation by Mobile Backstage

Erin Barra Live (Presenting Music from New Album- Illusions)

SUBMIT YOUR BRAND APP
Brand Marketing Application Rules
Branded App must specifically be created for the main purpose of “Brand Marketing” that Brand.
Brand Marketing is defined as: Brand is the personality that identifies a product, service or company (name, term, sign, symbol, or design, or combination of them) and how it relates to key constituencies: customers, staff, partners, investors etc. Some people distinguish the psychological aspect, brand associations like thoughts, feelings, perceptions, images, experiences, beliefs, attitudes, and so on that become linked to the brand, of a brand from the experiential aspect. In terms of marketing, must achieve the following in the process- build the Brand Awareness, Brand Promise, Brand Image, Brand Experience in some form.
This Brand Marketing should be for the purpose of building the business of the Brand and not for the purpose of the mobile application business, selling content in the Application or advertising in the Application itself. The App should is used for the purpose of driving traffic to the product or service outside of the App.
It must be part of the following categories:
Advertising, Agriculture, Air, Architecture, Arts, Auto, Banks, Baseball, Beer, Clothing, Commerce, Computers, Cosmetics, Design, Education, Electronics, Environment, Expo, Finance, Food, Football, Games, Government, Health, Heraldry, Hockey, Hotels, Industry, Insurance, Internet, Jurisprudence, Medical, Military, Movies, Music, Pharma, Press, Radio, Real estate, Science, Security, Services, Shop, Software, Sports, Telecommunications, Television, Tools, Trade, Transport, Travel, Wine
Submission required information
This event was co-Produced by MXM, MoMoNYC, NYCApps, NYCMobile
